Highlights
Day 1






Day 15


Wrapping up

Jared Rigby
Jaredrigbydesign.com
Jared.rigby18@gmail.com
208-313-3389

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Completing this project was not easy, but there were a lot of great moments. Besides seeing my designs go from ideas on paper to a full-on logo, I am in possession of 18 additional pieces to add to my portfolio. I am better at managing a difficult project, more experienced with using Illustrator, and overall I am a better designer. I am also more confident in being able to showcase my work to others. Though it was hard, the results made it worth it. Let’s get into how it all came together!
Just like when you are getting ready for a trip, I needed to prepare to ensure I was ready for this project. To make my life as easy as possible, I explored a bunch of different ideas for different businesses that could use a logo. I used these ideas to assemble a list for me to choose from when the time came to sketch.
The next step in the preparation was to start sketching. I grabbed myself a sketchbook and went to work. I spent an average of two pages per business idea in order to give myself room to explore and refine. I decided to put more focus on refining my sketches in pen on a separate page from the others. This allowed me to have more organization in my sketching, leading me to pick the best design to move into the software.












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Starting with the sketches I got to work. I originally went through nearly 5 different ideas all surrounding Zelda that I could use on my theme, and after speaking with a friend who also happens to be a huge fan of the series, he helped me land on Items, so I sketched away. The sketches I included are only a small portion of all the different sketches, but due to an accident, some versions were lost before they could be digitized. I tried thinking about the different angles and renditions I could try to showcase each item the best. I’m still learning how to properly sketch though, so these are more drafts than sketches.
After sketching comes the vector graphics. I had many drafts, each one changing and making updates as I went along. On my first draft, I tried adding a shadow, both by using the drop shadow option on illustrator and adding my own. After receiving some feedback it was agreed that the drop shadow is no good. So I removed it.
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Every project has a purpose. For some it may be a fun personal challenge, for others, it could be an assignment or a contract. For this project, it was a little bit of both. The assignment was to create a photo-realistic watch, but I took this as a personal challenge to push myself and do something I had never done before. As I went through this process I realized there was so much that I did not know when it comes to Adobe Illustrator. My process goes as follows as I attempted to create a Photo-realistic Fossil watch.


Suffice it to say, it was a rough draft. I had only messed with shapes and a tiny bit of shading, but I wanted somewhere to start before I dived into the highlights and shadows. I showed this draft to some people and got some mixed reviews, most of which were far from complete, but I knew that. It helped me to see where I needed to go next in my progress and gave me some good direction.


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